Tuesday, 28 February 2017

Tale of Four Gamers Nerves of Lead Part 6 - The Black King : Laomann the Abominable

The Black King : Laomann the Abominable

"Let me tell you a story. In the days when Sigmar was the first Emperor, over in the mysterious and barbaric lands of Albion numerous tribes wandered its fertile and misty fens fighting for glory and territory. One of the most powerful tribes, the Dornacates, was ruled by the powerful and strong King Gildas who in turn had sired two heirs - the fair Elerig and the weak and consumptive Laomann.

As was tradition the eldest son, Elerig, was set to inherit the command of the tribe upon his father's death while the second son would be the head of its mystic order. The Dornacates fought often and valiantly to defend their women and the children and beat back many tribes of men as well as the fen dwelling one eyed demons who stole their women and slaughtered its men. 

As was tradition at the age of fourteen Laomann was sent out alone into the marshes for thirty days and thirty nights to experience the visions gifted by the spirits. No one truly knows what happened to him there. Legends later say he died and the God of Death Mortus showed him the afterlife. Others say he was seduced by the fen monsters into rites of arcane and forbidden lore. Whatever happened he came back changed and more attuned to the magical arts, displaying considerable power compared to the parlour tricks of the tribe's witch doctors.

Meanwhile his father had died from an infected wound and upon his return the brave Elerig took control of the tribe while Laomann took control of its mystical order. Elerig was loved by his people - while he went to battle when needed he was fair and just to his tribesman in peace and he ruled this way for a year. He had a child called Kadec by his beautiful wife and for a time life for the tribe was good.

However Elerig started to succumb to a rotting disease and within weeks the flesh was peeling from his bones and he was more skeleton than man. In his dying breath he proclaimed Kadec his heir and that his wife should supervise him until he came of age. 

But it was not to be - no sooner had he died then he rose again. An automaton driven by dark arts and with his treacherous brother powering him through dark arts, the baby was torn limb from limb before he crushed he took the head of his beloved wife into his grasp and crushed it.

Others rose from their slumber, decayed hands clawing the earth and pulling themselves up to rend the living. Hundreds of tribesmen and women died through cold hearted murder and betrayal before Laomann gathered them cowering in front of him and told them that they can serve him - either as the living or the dead. They chose the former.

And with that he forced them into never ending wars to conquer that blighted Isle - as his power spread the land wilted and the living suffered, died to be born anew in his absolute control.

Yet there were darker forces in Albion than even the Black King. The one eyed demons returned and through twisted magic and brutal force decimated the Abominable One's forces. 

He was left to flee with a small number of his tribesmen who motivated by brutal vengeance decided to bury him in a perverse mockery of their burial rites - alive and breathing.

Little did they know that the enchanted jewel in the Black King's crown was dowsed into dark necromantic magics and would sustain him beyond the rot that would decimate his mind and his body. As his sanity deteriorated and his skin fell from his bones he would find himself alone in his perpetual tomb and a skeletal husk of his former self - truly the King of Worms.

Those who punished him did have sense to avoid any burial grounds though and interred him high on a rocky mountain so his dark magic could not turn the living to his aid.

After many thousands of years fate turned it's fickle hand to the Black King once more when a band of exploring Norsca froze to death near his resting place. Cold dead fingers soon began the long process of releasing their master and Laomann the Abominable would turn his vengeful gaze on the world once more..." 

Undead General: Level 10 Liche with hand weapon and two level 1 scrolls - 190 points

Tuesday, 31 January 2017

Tale of Four Gamers Nerves of Lead Part 5

So we're officially now half way through this challenge. So far Steve, Matthew and I have been level pegging it with the challenge so far and painting the required amount each month with Adam sadly having only completed one month's worth so far.

 News on the grapevine is Matthew won't be completing his minis this month and Adam will (hurrah!) so still all to play for in my book...

So this month is more skelly warriors with swords and shields, nine in all which come to 99 points between them. The absolutely classic screaming skull catapult adds another 60 so this months total is 159 points.

Wednesday, 11 January 2017

End of 2016 Sumup

 About time I did this before we get into 2018 right?  Well first up is those miniatures you didn't see but which I did paint up in 2016 but did not post because I was tired/lazy/unreliable (delete as appropriate).
  First up is a unit of Not-UNIT which will find themselves fighting off Daleks and Cybermen in a Doctor Who game soon. A pity a lot of Crooked Dice Miniatures' Not Doctor Who range is disappearing under the watchful eye of BBC lawyers, in the advent of the official Doctor Who game from Warlord (if it ever comes...)

Next up some miniatures needed for a Mordheim game at Warhammer World this weekend. Some for the random encounters table; the big guy for my own warband.

The ogre is from the Attack of the Ogre Horde Heroquest Expansion. Because the best thing about Heroquest is it's figures here he is with every other Heroquest figure I have that is painted (wizard not painted by me by the way)

I did have some Judge Dredd and a Sea Devil photographed too but I messed up the focus. Like I said   - unreliable.

127 models painted this year compared to 73 last year. Wowsers (yep I'm gonna use that word). I put it down to the challenges I put myself under. The Four Gamers and my own challenge to paint a Blood Axe warband certainly kept me going. I'm not particularly motivated by quantity - if I painted one fabulous Greater Spined Dragon all year I'd be happy - but it's a good measure of my painting speed and my commitment.

OTT, slow, insane and all consuming - I needed to go home after it. But a mind blowing gaming spectacle I'm likely not to experience again anytime soon. Thanks to Snickit, Garth and everyone else's name who I have already forgot for the experience. Incidentally it was also my post with the highest views this year. Over 600.

Release of the year - Blood Bowl. Yes I know it's not a new game and really the tinsy number of changes GW have made to the league rules and Gutter Runners are over-powered or insignificant but it's back and thousands of people are playing  across the world who have never played it before.

It's a fantastic game (in my humble GW's best game) and it always has been and it's great to see that passion for it back among so many even if the core of the game has not changed one jot. And it means I can get games of it without travelling on a train to Rotherham or Doncaster which can only be a good thing.

On top of that I admin'ed the Oldhammer Facebook groups for a while which was hard and in the end too hard (started to feel like kinda like a job). They're great groups but as with that type of forum there's a lot of crap which is unrewarding that comes with it. Shout out to Warlord Paul, thansants, Steve Casey,  James Taylor, Steve Klatcheff, James Armstead and Chris Sabick for protecting the community from the spammers and monsters.

Image courtesy of Realm of Chaos 80s blog

Other highlights included finding an amiable bunch of gamers spread thin but wide around the North of England ( a few of which are Oldhammer admins or were at some point) but play like minded old games but sometimes D&D and sometimes less common fare like Pulp Alley.

2016 was a great year for gaming. Next year more GM'ing, more scenery, finish the Four Gamers challenge, more focus ( I have a project spreadsheet!) and a MASSIVE Doctor Who game in March co-GM'ed with thansants (more on that later). On top of that I'm getting married. Peace.

Saturday, 31 December 2016

Tale of Four Gamers Nerves of Lead Part 4 - Happy New Year!

While Matthew and thansants knocked out their entries well ahead of me in the month despite all the free time I've had recently, I still find myself submitting my entry last minute and on New Year's Eve no less!

This month we have a Level 10 undead hero (69 points) with a magic sword (Parrying blade), heavy armour and a shield strapped to his back. The miniature is from Tim Prow's Diehard miniatures.

Accompanying him is a Wight (100 points) from Citadel's hallowed Night Horrors and Ethereals ranges which long term followers of the blog will know are an obsession of mine.

And with that all that leaves for me is to wish you a Happy New Year. May it be a good one! (let's face it 2016 was a bit crap really?)

Sunday, 25 December 2016

I never thought I'd paint Morris Men

But I did!

A passion for models runs in my family. My dear Dad collects scenery and models for a model railway. 

He's had layouts in the past and I'm hoping painting these little men for him will spur him on to complete the one he has planned!

Wednesday, 30 November 2016

Tale of Four Gamers : Nerves of Lead Part 3

For this month's entry I decided to bite the bullet and actually get a substantial number of troopers done in earnest. I just love skellies. I don't know why but they are simple to paint if unarmored and the old Citadel ones are some of the best.  But this little lot is a whole hotch potch.

I don't know where the clumsier sculpts are from. They are preslotta - I suspect they're Ral Partha. There's a citadel one on the end from the C18 range. The grave guard and drummer are pure Middlehammer Citadel while the guys at the back are actually Foundry (under the alias Casting Room miniatures) and so quite modern but with a definite old school vibe about them.

Here's a close up of the back row in case you want a closer look.

I really like these sculpts and so I think I'll get more of them. I love that they have sculpted expressions on what (should be) static skulls.

This lot come to 130 points. However I overcompensated in month 1 by painting 172 points so with the grand total so far of 452 points I am somehow still on target.

So what's next for December? Well there will probably be more boney offerings but of quite a different ilk... Stay tuned for more on that.

Sunday, 27 November 2016

Chaotic Villager - The Flasher

Over at the Oldhammer forum Axiom has been running a challenge to convert/paint a collection of models who form an imaginary C49 Chaotic Villagers range - a nice twisted parallel cousin to the classic Citadel C46 Villagers range (which followers of this blog would know I'm a big fan of).

I've ummed and ah'ed for months now about what I would contribute. Having nothing that could be used as it is, I knew I would have to convert something. I came up with a couple of ideas that were eventually dispensed with until I found a very plastic modelI got with a third party Blood Bowl vendor.

Originally this fella had a nappy where his mutation now sits. I shaved it off with a modelling knife and sculpted the eyeball on with greenstuff. After it set I then finished off by modelling his eyelid and tentacles.
 It was a doddle to paint although the model is lacking somewhat in detail.

There were are - Heinrich the villager flasher. Best avoid the bulge under his coat.